The work of an R&D programmers includes creation of engine for game use, tools creation for the development environment, research on cutting edge technology, and presentations. Since this position focuses on creating a game development environment, at least one game development project experience is required.
If you are inexperienced or have no game development experience, you will be assigned to a game project to gain game development experience. Also, with overseas training and various manual reading and writing requirements, English ability will be favored, however it can also be learned on the job.
Applicants for this job who already have these qualifications or are interested in these fields will be suited for this work.
[Required experience or skills: one or more of the followings]
General education, mathematics, and physics knowledge of the degree of graduation of a science university
Programming experience with C or C++
Experience in gaming programs or engine development
Knowledge of English to use English comfortably on a daily basis
Also, knowledge of one of the following specific areas required to build a game engine:
Assembly/Shader/Network/RDBMS/KVS/Machine Learning/DCC tool plug-in creation experience/
Experience of creating offline renderers/real-time graphics, etc.
[Desirable experience and skills: one or more of the followings]
Experience in engine production, Assembly, Shaders, networks, RDBMS/KVS, Machine Learning, DCC tool plug-in creation, offline renderer creation, real-time graphics, etc.
English speakers will be considered for this position. Japanese ability is not required.
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◆Application by mail:
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